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Tutorials

Plug-ins

Models

Textures

FAQ

 

 
     
     

 
   
3D Canvas Standard Features
 
  • Hardware Accelerated Rendering using Microsoft's Direct3D
     
  • Real-Time rendering
     
  • Animation with Spline-Based Interpolation
  • Material Palette that allows you to mix color, texture, texture wrap orientation, Ambient, Specular, Diffuse and Transparency, as paint for objects
     
  • Nearly thirty 3D primitives including Cube, Sphere, Cone, Cylinder and Torus
     
  • An assortment of lights including Ambient, Directional, Point, Area and Spot lights
  • Lathe Object Building Tool using B-Spline curves
     
  • Extrude Object Building Tool using B-Spline curves
     
  • Skeletal Animation
     
  • Inverse Kinematics
     
  • 3D True Type Fonts
  • Painting Tools
  • Object Face and Point Editing
     
  • Smooth, Flat and Wireframe Rendering
     
  • Fog, including Linear, Exponential and Exponential Squared
     
  • Scene Background Images
  • Undo/Redo of all modeling operations
  • Library storage of commonly used Textures, Materials and objects
     
  • Scene Hierarchy that permits the creation of complex objects made of multiple parts that behave as a single entity
     
  • Cut, Copy and Paste of objects
     
  • Simulated Shadows
  • Import of DirectX (x) 3D objects
     
  • Export of POVRay (pov)
  • Constrain Operations by Axis
     
  • Object Merge
     
  • Snap To Grid
     
  • Deform Tool
     

     

  • Smooth Operation
     

 

  • Extrude Operation
     

     

  • Bend Operation
     

     

  • Material Operation
     

     

  • Crease Operation
     

     

  • Taper Operation
     

     

  • Divide Operation
    Tip8a.gif (420 bytes) Tip8b.gif (501 bytes)

     

  • Edge Operation
    Tip17a.gif (420 bytes) Tip17b.gif (462 bytes)

     

  • Invert Operation
     
  • Scale Operation

    Provides more flexibility than scaling with the Edit Control.

    Tip24a.gif (4395 bytes) Tip24b.gif (4272 bytes)
  • Trim Operation

     
    Tip6a.gif (9203 bytes) Tip6b.gif (8871 bytes)

     

  • Inset Operation

    Creates a new faces inset within the selected face or faces.

     
  • Soften Operation

    Softens the edges an object. Similar to the Smooth operation though it does not increase the number of faces or points. It also can be used on a selection of faces, edges or points.

     
  • Point Position Operation

    Allows direct entry of the position of a point.

     
  • Equalize Operation

    Equalizes a selection of points along either the X, Y or Z axes.
 
   

   
 
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